Fixed battle table uneven when only one side has modifiers

"Street fighter" style of health bars, different colors for 'definite damage' and 'possible damage'

Pathfinding avoids embarkation when possible

Modding: 'transform' action - by itanasi

Consider tile happiness for start-of-turn computations

Better Himeji Castle unique text

Fixed sleep not showing on units in tiles with improvements in repair

Fixed Great Person speed modifier

Civilians no longer 'attack' on rightclick