General Todo items
AweMUD Next Generation
Copyright (C) 2003,2004  AwesomePlay Productions, Inc.
Sean Middleditch <elanthis@awemud.net>
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1. RED - Release Critical
   ======================
   Must haves for next release
   ---------------------------

2. YELLOW - Important
   ==================
   Want to get in as soon as possible
   ----------------------------------

   * C++ character creation
   * Tons more socials
   * Complex stores
   * Super advanced combat
   * Factions (for tracking npc reactions to players)
   * Trading ('secure' way of trading goods/money between players)
   * Body parts damage/tracking
   * Make the network code have a generic connection manager, to integrate
     the TelnetHandler and ControlUser connection management
   * Real solid rule set and support code
   * Affect system (magick!)
   * Advanced, complete AI
   * Pending action system

3. GREEN - Future
   ==============
   We'd like to have, someday
   --------------------------

   * Multi languages with mangling
   * Moons/astrology
   * Advanced weather (climates, regions, etc.)
   * Player-killer rules/tracking
   * Room environment types (underwater, mid-air...)
   * Language skill levels (and mangling)
   * Scoring (based on total exp, possessions, whatever)
   * Speach tones (tonesay angry I hate you: Elanthis angrily says,
     "I hate you")
   * Guilds (player-run as well)
   * Potion mixing
   * Lots of advanced special skills
   * Mounts/vehicles
   * Player owned houses/stores
   * Pets
   * Hot rebooting
   * 'Guest' NPCs
   * Monster/Object designer wizard/druid

4. BLUE - In the Sky
   =================
   Would be nice, likely won't happen
   ----------------------------------

   * Threading
   * Distributed Servers (multiple daemons/machine serving one world)
   * Linked servers/worlds (not likely - insecure)
   * Built-in spell checker
